![]() It's not clear WHY you're working this way. Which seems unclear because if you're deleting a file you'd then want to save the project after the file is deleted otherwise the file may not be properly deleted. ![]() I opened the project 2 hours ago to grab screenshots, deleted 1 viceo clip from the media library, did what I had to do, then closed it without saving.but now it shows 4 video clips. Sorry, I'm not sure what you're intentions are. You can quit without saving them but it may be temp stored for recovery. I've only been able to respond to the information you've provided which is missing details that I'd need. I really need very specific information as if someone could repeat the steps. Saving to external drives can occasionally be an issue when the temp recording file is moved to the external drive. Saving to Dropbox or cloud service folders can be a problem. If you save, everything should be there when you open it. Not saving shouldn't lose any pre-existing files. Justin Wunderlich If you don't save, then a newly captured video would be in a temp location. I thought they were to help the customer.Īll I want is for this program that I've paid for multiple times to work the way it should, but you win. ![]() I don't understand what YOUR intentions are. Should I also not mention that the last video I created, I had to edit the whole thing from start to finish (without closing the project even once) because it would tell me that it saved but I KNEW it wasn't? I edited a video for about an hour and SAVED THE PROJECT every 5 minutes.only to come back to it 2 hours later and none of my edits were there.so then I had to edit it all over again. ![]() Like.do you just not want others seeing that Screenflow isn't working how it should be for me? It's only when I tell you that Screenflow saved the project after I did in fact quit without saving (thus losing my video file and exposing a bug in the program) that now it's suddenly an issue that I asked about this here? This particular issue doesn't have to do with export time.BUT you replied to my previous comment about this missing video file trying to resolve the issue before (read the comments above - we had 3-4 messages back and forth about this issue) - If it was a problem mentioning this here, then why didn't you say something before? It was to figure out why it saved the project when I quit the project without saving and then LOST the video file that I spent time creating. My intention was to figure out WHY Screenflow fucks up on me so much and attempt to fix it. We've had 3-4 back and forth messages about this issue!!! Some help with this would be amazing! Thank youĬraigS Wait what?. I also have no clue why it would say the project size is only 3.5 GB. But with 10 files each about 1.5GB I don't feel like it should take 15-20 minutes per export. I've cleaned up my mac storage, deleted programs I don't need/use, moved all the video files to an external hard drive AND I'm editing, saving & exporting ONTO the external hard drive. More importantly, how do I increase the speed of my exports? Then it will slowly go down to "About 3 minutes" but it will still take the full 15 minutes.? Now I'm using 10 trimmed clips and the file size of the project says 3.56 GB (which doesn't make sense to me if each file is about 1.5-2GB, but anyway), I click on export and it starts. I also trimmed the video files in QuickTime to exclude the parts I didn't need, reuploaded those into my project and deleted the other bigger sized video files. It wasn't saving, so I had to clean up my space on my Mac. I've just recorded a video, and uploaded about 20 files, each about 3GB, the project came out to roughly 60GB. I'm using MacOS High Sierra 10.13.6 on a 2015 Macbook pro retina with 16GB 1600 MHz DDR3 Memory, 2.2 GHz Intel Core i7 processor and an Intel Iris Pro 1536 MB graphics I have ScreenFlow 7.3.1 (I'm Not upgrading again, I was forced to upgrade with a recent Mac OS software update because Screenflow 6 stopped working) Hi, I really would like some help on how to speed up the export time in ScreenFlow!
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